An open storybook beside a candle and quill, showing a handwritten fairy-tale page and a drawing of a princess

The tale

Once upon a time, there was a beautiful princess,
But Grimma, the evil witch, locked her in a tower,
A brave knight went on a quest to rescue the princess,
However, he didn't know about the ancient curse that was placed upon this tower…

A round stone chamber with a well, a ladder, lit torches, and a small skeleton chained to the wall

Exploration

Explore an enchanted fairy-tale world where every scene is a painting.

A sliding-tile puzzle on a wooden board, its pieces forming the silhouette of a horned creature

Objects & puzzles

Gather curious items and solve hand-crafted puzzles to break the curse. Every object is a clue — and the witch is always one step ahead.

A scene from Grimma

Short & sweet

An enchanted evening or two from start to finish — no filler, no grinding, no padding. Every scene earns its place. And it plays fully offline, so nothing interrupts the tale.

Award artwork for Grimma

Award winner

Best Mobile & Tablet Game

Emerging Studios — GameIS Awards